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Saul Bright: Stormrider - Cyberpunk TCG card

Unit · Green · RAM 2

Saul Bright: Stormrider

Card text

Playable in Go Solo

Other friendly Units have +2 power while attacking.
At the end of your turn, ready up to 3 friendly Units.

How this card works

Saul is an 8-Eddie anchor for go-wide Green decks. His own 14 power crosses the 10 mark, so he steals two Gigs when he attacks, but his real job is the aura: every other friendly Unit has +2 power while attacking, and the ruling confirms the bonus holds through the fight and the steal.

That +2 moves thresholds. MaxTac AV attacks at 10 next to Saul and takes two Gigs instead of one. Nadia: Fighting Through Grief, who can hit the Gig area the turn she is played while a Rival controls more Gigs than you, benefits the same way.

At the end of your turn you ready up to 3 friendly Units, which means your attackers go into the rival's turn ready - and ready Units can't be attacked. Note the limits: the aura skips Saul himself, it does not help on defence, and the readying waits until the end of your turn.

Stats

Cost
8
Power
14
RAM
2
Color
Green
Type
Unit
Classifications
Aldecado, Nomad
Rarity
Rare
Set
Welcome to Night City — Retail
Number
089
Artist
Mooncolony
Sell tag
No

Appears in

No ready-made deck uses this card yet.

Related cards

Play this card in Go Solo

Build a deck around it, or pick a ready-made deck, and play against the AI.