Unit · Green · RAM 2
Saul Bright: Stormrider
Card text
Playable in Go Solo
Other friendly Units have +2 power while attacking.
At the end of your turn, ready up to 3 friendly Units.
How this card works
Saul is an 8-Eddie anchor for go-wide Green decks. His own 14 power crosses the 10 mark, so he steals two Gigs when he attacks, but his real job is the aura: every other friendly Unit has +2 power while attacking, and the ruling confirms the bonus holds through the fight and the steal.
That +2 moves thresholds. MaxTac AV attacks at 10 next to Saul and takes two Gigs instead of one. Nadia: Fighting Through Grief, who can hit the Gig area the turn she is played while a Rival controls more Gigs than you, benefits the same way.
At the end of your turn you ready up to 3 friendly Units, which means your attackers go into the rival's turn ready - and ready Units can't be attacked. Note the limits: the aura skips Saul himself, it does not help on defence, and the readying waits until the end of your turn.
Stats
- Cost
- 8
- Power
- 14
- RAM
- 2
- Color
- Green
- Type
- Unit
- Classifications
- Aldecado, Nomad
- Rarity
- Rare
- Set
- Welcome to Night City — Retail
- Number
- 089
- Artist
- Mooncolony
- Sell tag
- No
Appears in
No ready-made deck uses this card yet.
Related cards
Play this card in Go Solo
Build a deck around it, or pick a ready-made deck, and play against the AI.