Gear · Red · RAM 3
Deadman Transmitter
Card text
Playable in Go Solo
(Equip to a friendly Unit or face-up Legend.)
If this Unit would be defeated, defeat its "DEADMAN TRANSMITTER" instead.
How this card works
This Gear is a one-time shield. If the equipped Unit would be defeated, its Deadman Transmitter is defeated instead. The Gear goes to your trash, the Unit stays, and it loses the 1 power the Transmitter added. It costs 3 Eddies.
It works best on Units that want to lose fights. Maelstrom Zealots defeat the opposing rival Unit when they lose a fight, and with the Transmitter they survive. Note that the FAQ says a Defeated effect does not trigger if the defeat is prevented, so it does not combine with cards like Screw: Lovelorn Fool.
The FAQ adds two points. With two Transmitters on one Unit, only one is defeated, so the second is another shield. And the protected Unit still lost the fight; only the defeat is replaced. It needs 3 Red RAM.
Stats
- Cost
- 3
- Power
- 1
- RAM
- 3
- Color
- Red
- Type
- Gear
- Classifications
- Cyberware, Trauma Team
- Rarity
- Uncommon
- Set
- Welcome to Night City — Retail
- Number
- 024
- Artist
- ADIA
- Sell tag
- Yes
Appears in
Related cards
Play this card in Go Solo
It is in the Jackie / Johnny / V deck. Play it against the AI.