Unofficial fan project, not affiliated with CD PROJEKT RED or Weird Co.
Dexter DeShawn: One Last Chance - Cyberpunk TCG card

Unit · Yellow · RAM 2

Dexter DeShawn: One Last Chance

Card text

Playable in Go Solo

Play Attack Adjust a Gig by up to 1.
Defeated If your ☆ (Street Cred) differs from a Rival's by 10+, draw 2.

How this card works

For 3 Eddies this 4-power Unit has three triggers. Play and Attack both let you adjust a Gig by up to 1. Defeated draws 2 if your Street Cred differs from a Rival's by 10 or more. In an attack he steals one Gig.

A one-point adjustment is enough to fix parity or make a pair. Field Operator draws on Play if your Street Cred is even. Hanako Arasaka: Daughter of the Emperor draws 1 at the start of your turn for each friendly value-pair of Gigs. One nudge can satisfy either.

The FAQ notes that adjusting by 0 does not count as adjusting. A 10-point Street Cred gap needs very uneven Gig areas, so count the Defeated draw as a bonus, not a plan. He needs 2 Yellow RAM.

Stats

Cost
3
Power
4
RAM
2
Color
Yellow
Type
Unit
Classifications
Fixer
Rarity
Uncommon
Set
The Heist — Retail Starter Deck
Number
002
Artist
Mooncolony
Sell tag
No

Appears in

Related cards

Play this card in Go Solo

It is in the The Heist (Mercs) deck. Play it against the AI.